﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using Space.Library;

namespace Space.Model.Entity
{
    class Framerate : EntityBase, IPaint
    {
        public void Paint(Painter painter, GameRunner runner)
        {
            painter.PutText(runner.Framerate.ToString("F1"), new Font("arial", 10f), 0,0,50,30, Color.White);
        }
    }
}
